Manuel d'utilisation / d'entretien du produit PT18 du fabricant Yakumo
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Electronic Learning Pr oducts O u r m i s s i o n i s t o m a k e l e a r n i n g f u n PT18-Manual (US) 6/14/02 5:53 PM Page 1.
For Ages 6 & UP For the ne xt generation Accelerator PC T rainer Plus PT18-Manual (US) 6/14/02 5:53 PM Page 2.
Dear Parent/Guardian, Thank you for choosing the Oregon Scientific Accelerator PC T rainer Plus . Designed and engineered with extreme precision, the Accelerator PC T rainer Plus is packed full of learning, offering stimulating games and activities that make an invaluable contribution to your child’ s development.
Chapter 8 10 Scrolling Chapter 9 11 Games and Game Codes Spelling 11 V ocabulary 12 Grammar 13 Keyboarding Skills 14 Math 15 Memory 17 Logic 19 Games 20 Music 22 T ools 23 Chapter 10 25 T roubleshooti.
Unit Instruction Manual 1 4 Mouse Pad Speaker Right Mouse Button Safety Catch LCD Screen Contrast Switch Keyboard Left Cursor Button DirectionalCursor Button Right Cursor Button Volume Switch Mouse 2 .
2 Caution • Do not mix different types of batteries or old and new batteries. • Only use batteries of the same or equivalent type as recommended. • Remove all batteries when replacing. • Remove batteries from the unit if the unit is not going to be used for long periods of time.
3 Auto-off The learning PC will automatically turn itself off after about 5 minutes of no input from the player . Mouse Connection Ensure the unit is turned OFF . Slide back the mouse jack cover at the back of the unit and plug the mouse into the mouse jack.
4 Chapter 3 Chapter 3 Useful Features and Contr ols The Keyboard The keyboard operates in the same way as a real computer keyboard. The Mouse Move the mouse in the direction that you want to move the arrow cursor and click the left button on the desired selection.
5 Expansion Cards (sold separately) Do not scratch or damage the metal contact plate of the Expansion Card. Only insert Accelerator PC T rainer Plus Expansion Cards into the Expansion Card drive. 1. Plug the Accelerator PC T rainer Plus . Expansion Card into the Expansion Card drive on the right side of the unit.
6 Demo When the [Demo] button is pressed, you will be shown a demonstration of some of the exciting features and activi- ties in your Accelerator PC T rainer Plus . V olume The volume level can be adjusted between high, middle and low . T o toggle the volume hold down the [Ctrl] key and press F1.
7 Chapter 5 Chapter 5 Game Rules Attempts Game questions come in groups of 10. Y ou will be given three attempts to answer each question. Points are awarded according to the number of attempts taken to answer each question correctly . T ime Limit Each attempt to answer a question is timed (1 minute for levels 1 to 4, 45 seconds for level 5).
Repeat Button Press the repeat button to hear the instruction prompt again. On some games you will hear the question word again. Summary Screen After each question a summary screen will appear to tell you how well you scored on the last question (Question Points) and how well you are doing on the level so far (Game T otal).
9 1. If the first player answers the question correctly , points are awarded to the first player , and the game continues. If the first player answers the question incorrectly , the second player is invited to answer the question. 2. If the second player is correct, points are awarded to the second player , and the game continues.
10 Method 3 - Selecting the Answer with the Keyboard Press the letter key that corresponds to the choice. Method 4 - T yping the Answer with the Keyboard In some cases you must use the keyboard to type in your answer . Chapter 8 Chapter 8 Scrolling Sometimes there is more information than can be displayed on the screen.
11 Chapter 9 Chapter 9 (Games and Game Codes) (Games and Game Codes) Spelling (01) Spell T ime An animated vocabulary word is displayed and you are asked to spell the word. T ype the word into the spaces using the letter keys. (02) W ord Jumble An animation is displayed and then the word appears with the letters all scrambled up.
12 (06) Cook Book Letters fall down from the top of the screen inside fried eggs. Y ou can move the fry- ing pan using the directional cursor key . T ry to collect only the letters that are used in the animated word. If you miss a letter it will appear in the correct space but you will not score any points for it.
13 (10) Sounds Like After an animated vocabulary word appears, four other words are displayed on the screen. Select the word that rhymes with the animated word. Make your choice by moving the cursor arrow over it with the mouse or the directional cursor key .
14 (14) Mark-It A sentence with missing punctuation scrolls across the bottom of the screen. There are four punctuation marks above it. Select the mark you think would make the sentence correct and move the arrow cursor over it with the mouse or directional cursor key .
15 (19) T ype Right Learn how to touch type! Follow the instructions and type the letters using the correct fingers. The hand animation shows you which finger to use for each letter . T ry to do it without looking at the keyboard! (20) Boat Race A row of letters scrolls across the top of the screen.
16 (25) Multiplication W ork out the answer to the equation and type it in using the number keys. The answer is submitted from right to left (units, tens, hundreds). If you want to change the direction of entry , press the space bar before you type your answer .
17 cursor with the mouse or the directional cursor key . Select the number by pressing the left mouse button or the left cursor key . (30) Follow the Signs There are two equations on the left of the screen with a missing relationship sign. Choose a relationship sign and highlight it with the directional cursor key .
18 (34) High Light A number if objects appear on the screen for a few seconds. Look at them carefully and memorize them. A few more objects then appear on the screen. Use the arrow cursor to select only the objects that first appeared. (35) Selective Memory A number of animated vocabulary words are shown on the screen in a random order .
19 Logic (39) Clothesline A row of shirts on a clothesline appears on the screen. Numbers are written on all the shirts apart from one of them. The numbers form a logical sequence. W ork out the missing number and type it in using the number keys. (40) Small Change Four animals appear on the screen.
20 (45) 1. Make a guess by keying in a row of four letters using the letter buttons from A to D. When you enter the last shape the Accelerator PC T rainer Plus will tell you how good your guess was by putting circles next to your guess. 2. A black circle means that one of the letters in your guess is in the right place.
(46) Sidewinder Control the snake with the directional cursor key to pick up the food. Do not hit the walls or the tail of the snake. The food is a small cross. Every time you eat some food the snake grows longer . On higher levels there are more obstacles to avoid.
22 (54) (52) (51) Music (51) Rhythm Section Using the number keys 1 to 4 build up a rhythm and then hear it played back. 1 plays a bass drum, 2 plays a snare drum, 3 plays the closed hi-hat and 4 plays the open hi-hat. Add a rest (pause) by clicking the R button with the arrow cursor .
23 (56) (57) (55) (55) Music T utor Learn how to read music! First select whether you want to learn note names or note lengths by clicking on the game type button with the arrow cursor . Note Names: Select whether you want to learn treble clef notes or bass clef notes by clicking on one of the staves.
(58) Screen Saver The Accelerator PC T rainer Plus will display a screen saver if you do not input anything for a while. Choose the screen saver from the list by clicking the arrow cursor on its name to highlight it. Y ou can click the V iew button to see what it will look like.
Chapter Chapter 10 10 T roubleshooting Before contacting an authorized service center at 1-800-853-8883, carry out the following simple checks. They may save you the time and expense of an unnecessary service call.
Accessories available for this Learning Computer (Sold separately ) Expansion Cards for Accelerator Expansion Card 1 Gr ammar Car d Increase the challenge of grammar and punctuation activities with cool new questions. Expansion Card 2 Spelling Car d Expand spelling excitement with the new questions from this spelling upgrade.
Oregon Scientific, Inc. 19861 SW 95th Place T ualatin, OR 97062 T el: 503 639 8883 Fax: 503 684 8883 Email: info@oscientific.com Look for us on the W orld W ide We b ! http://www .
Un point important après l'achat de l'appareil (ou même avant l'achat) est de lire le manuel d'utilisation. Nous devons le faire pour quelques raisons simples:
Si vous n'avez pas encore acheté Yakumo PT18 c'est un bon moment pour vous familiariser avec les données de base sur le produit. Consulter d'abord les pages initiales du manuel d'utilisation, que vous trouverez ci-dessus. Vous devriez y trouver les données techniques les plus importants du Yakumo PT18 - de cette manière, vous pouvez vérifier si l'équipement répond à vos besoins. Explorant les pages suivantes du manuel d'utilisation Yakumo PT18, vous apprendrez toutes les caractéristiques du produit et des informations sur son fonctionnement. Les informations sur le Yakumo PT18 va certainement vous aider à prendre une décision concernant l'achat.
Dans une situation où vous avez déjà le Yakumo PT18, mais vous avez pas encore lu le manuel d'utilisation, vous devez le faire pour les raisons décrites ci-dessus,. Vous saurez alors si vous avez correctement utilisé les fonctions disponibles, et si vous avez commis des erreurs qui peuvent réduire la durée de vie du Yakumo PT18.
Cependant, l'un des rôles les plus importants pour l'utilisateur joués par les manuels d'utilisateur est d'aider à résoudre les problèmes concernant le Yakumo PT18. Presque toujours, vous y trouverez Troubleshooting, soit les pannes et les défaillances les plus fréquentes de l'apparei Yakumo PT18 ainsi que les instructions sur la façon de les résoudre. Même si vous ne parvenez pas à résoudre le problème, le manuel d‘utilisation va vous montrer le chemin d'une nouvelle procédure – le contact avec le centre de service à la clientèle ou le service le plus proche.